Senior Tools Engineer

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SeniorFull-time
#271467·Dodano 7 miesięcy temu·75
Źródło: Activision
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Tech Stack / Keywords

C++QtImGuiWPFUnreal Engine

Firma i stanowisko

Activision is a leading worldwide developer, publisher, and distributor of interactive entertainment and products, home to franchises such as Call of Duty®, Crash Bandicoot™, Tony Hawk’s™ Pro Skater™, and Guitar Hero®. The role is within Elsewhere Entertainment, part of Activision, focused on creating innovative gaming experiences.

Wymagania

  • Over 4 years of professional programming experience, ideally in game development or tooling.
  • Solid knowledge of C++ and development best practices.
  • Experience building tools for narrative-driven games, including dialogue editors, cinematic tools, and scripting systems.
  • Strong understanding of branching story logic, dialogue trees, and cinematic pipelines in AAA productions.
  • Practical experience with UI frameworks such as Qt, ImGui, or WPF.
  • User-focused mindset and iterative approach to tool development, appreciating needs of narrative and cinematic teams.
  • Excellent communication and collaboration skills bridging engineering and creative disciplines.

Nice to have:

  • Experience with cinematic or dialogue systems in games like The Witcher 3, Cyberpunk 2077, Dragon Age, or Mass Effect.
  • Familiarity with VO pipelines, localization workflows, and runtime scene playback.
  • Knowledge of narrative scripting languages or node-based visual scripting systems.
  • Experience with narrative design tools such as Articy:Draft, Twine, Ink, or proprietary equivalents.
  • Understanding of Unreal Engine or other AAA game engines.

Obowiązki

  • Design, implement, and maintain tools supporting cinematic design, branching dialogue systems, and narrative logic workflows.
  • Partner with narrative designers, writers, cinematic teams, and gameplay engineers to understand needs and deliver enhanced storytelling tools.
  • Support development of a conversation editor and cinematic authoring environment integrated with gameplay and mission systems.
  • Build intuitive, non-destructive, and visual editing tools for branching dialogue, VO management, localization support, scene playback, and sequencing.
  • Identify and improve narrative workflows and pipelines for increased productivity and iteration speed.
  • Maintain and evolve proprietary UI framework or integrate third-party solutions.
  • Write clean, reliable, and maintainable code supporting live authoring and rapid iteration.

Inne informacje

The position encourages applications from women and members of under-represented groups, highlighting Activision's commitment to diversity and inclusion.

Activision

Activision

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