Product Owner (Game Design)
Brak informacji o wynagrodzeniu
MidFull-time
#311957·Dodano około miesiąc temu·67
Źródło: AristocratTech Stack / Keywords
AgileScrumJira
Firma i stanowisko
Product Madness is part of the Aristocrat family, creating top-grossing social casino games such as Heart of Vegas, Lightning Link, and Cashman Casino. The company has 800 team members globally, with headquarters in London and offices in Barcelona, Gdańsk, Lviv, Montreal, and a remote team in the USA.
Wymagania
- Passionate gamer with enjoyment of mobile, PC, console, and tabletop games.
- 3–5 years of relevant experience in game design, product ownership, or similar product-focused roles.
- Experience contributing to released free-to-play mobile games or LiveOps content with meaningful player impact.
- Ability to design moment-to-moment gameplay and multi-week metagame cycles.
- Comfortable designing for F2P genres such as social casino, casual, and midcore.
- Strong analytical attitude, comfortable interpreting KPIs and balancing complex features or economies.
- Familiarity with agile development practices and cross-functional coordination.
- Excellent communication skills, able to present ideas clearly and persuasively.
- Comfortable giving and receiving feedback, advocating for ideas, and finding productive compromises.
- Strong attention to detail across feature design, documentation, and execution.
- Proficient in English, both written and spoken.
Nice to have:
- Exposure to mathematics-related thinking in game systems, feature balancing, or economy design.
- Experience working with teams across multiple locations.
Obowiązki
- Create visually cohesive and compelling game concepts and minigame experiences that complement the core slots loop.
- Design engaging and sustainable game loops, gameplay mechanics, reward structures, and systems that enhance long-term player engagement.
- Develop and iterate on prototypes to validate concepts, test assumptions, and refine the player experience.
- Refine game balance, pacing, and player progression to optimize fun, retention, and overall usability.
- Collaborate closely with Product Owners, developers, artists, and LiveOps partners to transform ideas into polished, playable features.
- Work with partners to understand product needs, align on priorities, and recommend effective gameplay solutions.
- Produce and maintain comprehensive design documentation, including GDDs, feature specs, and player journeys.
- Own design initiatives from early concept through final delivery, ensuring quality and successful implementation.
- Participate in sprint planning, daily standups, and retrospectives as part of an agile, Scrum-based workflow.
- Support project planning and delivery using tools such as Jira, contributing to timely and smooth execution.
- Contribute to game and content releases with a focus on stability, performance, and player impact.
- Stay curious and explore emerging tools, workflows, and technology-based improvements to improve the build process.
- Coordinate effectively with cross-functional and remote teams, ensuring smooth communication and aligned outcomes.
Inne informacje
At this time, we are unable to sponsor work visas for this position. Candidates must be authorized to work in Poland for this position on a full-time basis without the need for current or future visa sponsorship.
Aristocrat
40 aktywnych ofert