Level Design / Game Design
6000 - 11 000 PLN/ mies.B2B (netto)
6000 - 11 000 PLN/ mies.Umowa zlecenia
MidFull-time·B2B·Umowa zlecenia
#330327·Dodano 24 dni temu·21
Źródło: www.skillshot.plTech Stack / Keywords
UnityScriptingC#Testing
Firma i stanowisko
Ironbird Creations is a development studio based in Krakow currently working on a fast-paced, combat-oriented and fully funded action-adventure game, Phantom Hellcat.
Wymagania
- 3–5+ years of professional experience in the game industry as a Level Designer, Game Designer, or in a similar role
- Participation in the development of at least one shipped title on PC or consoles
- Strong knowledge of modern action-adventure games, TPP, and slasher genres with a focus on melee-combat, puzzles and exploration
- Proven experience designing platforming challenges and levels that support meaningful backtracking
- Very good knowledge of Unity 6 and hands-on experience working within the engine
- Deep understanding of level design fundamentals, including player guidance and navigation readability, designing engaging platforming challenges using a wide set of player abilities, environmental storytelling, puzzle design based on player skills and progression
- Strong understanding of gameplay pacing, including combat arenas, boss fights, and exploration segments
Preferred qualifications:
- Experience with Unity ProBuilder or similar blockout tools
- Basic scripting skills (C# or visual scripting)
- Experience with different game genres (e.g. action, puzzle, RPG)
- Understanding of performance optimization in level design
- Experience with playtesting and usability testing
- Passion for games and strong sense of player experience
Obowiązki
- Design and implement high-quality levels
- Create engaging platforming challenges and puzzle solving areas
- Design combat spaces, arenas, and boss fight areas that support melee-focused gameplay
- Plan and balance gameplay pacing across exploration, platforming, combat encounters, and boss fights
- Guide the player through levels using clear navigation, visual language, and player flow principles
- Design and implement puzzles based on the main character’s abilities and progression
- Iterate on levels based on playtesting, feedback, and technical constraints
- Design game mechanics and write documentation
Oferta
- Salary: 6000-11000 PLN DOE
- Contract: B2B / Civil Law Contract
- Flexible working hours
- Remote work (CET time zone +/- 2h) or office space in Krakow
Elastyczne godziny
Inne informacje
Please don’t forget to include the RODO/GDPR clause to your resume. Only shortlisted candidates will be contacted.
IRONBIRD CREATIONS
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