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Level Designer AI
Brak informacji o wynagrodzeniu
MidFull-time
#345524·Dodano wczoraj·0
Źródło: JoyteractiveTech Stack / Keywords
AIUnity
Firma i stanowisko
Joyteractive is a leading mobile game developer and publisher specializing in puzzle games. Their flagship game, Cryptogram: Word Brain Puzzle, ranks highly in the US puzzle game market.
Wymagania
- 2-3 years of experience as a Level Designer in casual or hyper-casual genres
- At least 1 year of experience designing puzzle levels, including word and hybrid puzzle mechanics
- Experience working with analytics and behavior metrics
- Understanding of game design and puzzle design principles
- Fluent in Russian
Nice to have:
- B2 level of English
- Passion for puzzle games and hands-on experience with the genre
- Basic knowledge of Unity
- Experience using AI tools for creating levels
- Having a portfolio
Obowiązki
- Design and develop levels for new puzzle games, ensuring challenging and fun gameplay throughout
- Balance the difficulty curve across levels to ensure smooth and rewarding player progression
- Contribute to improving the level editor to enhance workflow efficiency and creativity
Oferta
- 18 business days of compensated day-offs
- 8 paid Personal Days per year, with 1 additional day added annually
- Flexible Public Holidays policy
- 100% Sick Leave compensation
- Payment for wear and tear on equipment when using a personal computer
- Remote work
Joyteractive
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