GPU Software Development Engineer (Games Development)

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SeniorFull-time
#348970·Dodano 19 dni temu·3
Źródło: Intel
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Tech Stack / Keywords

Software DevelopmentProfilingArchitectureHLSLGLSLUnreal EngineSecurityAI

Firma i stanowisko

The Software Team at Intel develops client and data center software, including AI technologies and foundational software stacks, products, and services. The group delivers specialized NPU IP for AI PCs and GPU IP supporting all Intel market segments, with hardware and software engineering experts responsible for IP, SOCs, runtimes, and platforms supporting CPU and GPU/accelerator roadmaps, including integrated and discrete graphics.


Wymagania

Minimum Qualifications:

  • 5+ years working on game technologies for GPU and/or CPU.
  • Experience with modern game engine architecture, rendering pipelines, techniques, and technologies.
  • Working knowledge of profiling tools used by game developers on Windows, including PIX, RenderDoc, WPA, and GPUView.
  • Fluency and ability to program in HLSL and C/C++.
  • Experience using the latest DirectX 12 features.
  • Excellent communication skills in English.
  • Experience in reporting bugs, entering them for reproduction, and following through until resolution.
  • Driven to learn new skills and take on challenging tasks.

Preferred Qualifications:

  • Working knowledge of Vulkan, GLSL, nSight, Windows architecture, x86 architecture.
  • Understanding of the game development lifecycle.
  • Experience in creating and productizing new technologies and tools.
  • Experience optimising the Unreal engine.

Obowiązki

  • Work with game developers to improve reliability, quality, and performance of game titles on Intel products by engaging with independent software developers (ISVs) to integrate features, resolve technical issues, and apply best practices for Intel hardware.
  • Collaborate with driver, feature development, and hardware teams to resolve technical issues, drive innovative solutions to improve performance and quality, and represent developers' requests for future hardware and software development.
  • Debug and optimise game code/game engines, graphics and compute shaders, APIs, feature integrations, and tools for reliability, enhanced performance, and visual fidelity on Intel CPU and GPU products.
  • Drive feature integrations and support developer tools necessary for profiling, debugging, and optimising graphics solutions.
  • Develop supportive documentation and materials to promote best practices while developing for Intel hardware.
  • Represent Intel at game developer-related conferences through technological discussions and presentations.

Oferta

  • Safe working environment at home or on premises.
  • Opportunities to develop professional career through technical and soft skills training, innovation projects, and rotational programs.
  • Flexible working hours.
  • Benefits including Stock Program, Annual and Quarterly Bonuses, Employee Pension Plan, Medical Plan and life insurance for employee and family, Peer to peer recognition, Ticket restaurant Card, Multisport Card / Holiday card, Groups of enthusiasts, Exclusive employee discounts, and (online) events.
Elastyczne godziny
Premie

Inne informacje

All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, national origin, ancestry, age, disability, medical condition, genetic information, military and veteran status, marital status, pregnancy, gender, gender expression, gender identity, sexual orientation, or any other characteristic protected by local law, regulation, or ordinance.

Intel

Intel

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