Senior Level Artist - UE5 | Indie | Lighting & Optimization Focus
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SeniorFull-time·B2B
#365484·Dodano dziś·0
Źródło: www.skillshot.plTech Stack / Keywords
UE5Co-opUnreal EngineUnreal
Firma i stanowisko
Litio Games is a small remote studio developing PARAXIMA, an asymmetric co-op investigative horror game for PC using Unreal Engine 5. The team is multinational, mostly from Turkey and Poland, working remotely with a small indie spirit and high ownership culture.
Wymagania
- Strong experience with baked and precomputed lighting on dark, restrained palettes using Static and Stationary lights
- Expertise in Unreal Engine 5.x with a non-Nanite, non-Lumen baked pipeline and deferred rendering
- Proven optimization skills for low-end hardware (4GB VRAM / 8GB RAM), including strategic trade-offs
- Ability to set and enforce budgets for draw calls, lightmaps, and environment VRAM
- Experience in composing and dressing levels for mood, readability, and player guidance
- Fluent English language skills
Obowiązki
- Lighting every level on a baked pipeline for mood and gameplay readability
- Setting and enforcing level-art optimization standards including lightmap, draw-call, and environment-VRAM budgets in coordination with Tech Art
- Composing and assembling levels from existing assets, focusing on placement, layout readability, and player guidance
Oferta
- Remote work with a multinational team
- Monday–Friday schedule with daily sync overlap and weekly team playtests
- Independent Contractor Agreement (B2B, USD)
- Compensation discussed privately with shortlisted candidates
Litio Games
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