Technical Animator
6250 - 11.1k PLN6250 - 11 050 PLN/ mies.UoP
6250 - 11.1k PLN6250 - 11 050 PLN/ mies.B2B
10.4k - 20.9k PLN10 425 - 20 900 PLN/ mies.UoP
10.4k - 20.9k PLN10 425 - 20 900 PLN/ mies.B2B
MidFull-time·Umowa o pracę·B2B
#372285·Dodano dziś·1
Źródło: www.skillshot.plTech Stack / Keywords
Unreal EngineBlueprintsScriptingPythonC#C++Gameplay Ability System
Firma i stanowisko
Anshar Studios is a game development company located in Katowice, Poland, specializing in games developed using Unreal Engine.
Wymagania
- Minimum of 2 years of experience as a technical animator or similar role in the video game industry.
- Proven expertise in animation tool development using blueprints or scripting languages such as Python, C#, C++.
- Strong background in character rigging, with in-depth knowledge of skinning, deformation, and facial rigging techniques.
- Extensive experience with animation state machines, gameplay mechanics, Control Rig, IK solutions, physics systems, and comprehensive technical proficiency with Unreal Engine, especially the Animation Blueprint (ABP).
- Excellent problem-solving skills with the ability to troubleshoot and resolve complex technical issues.
- Strong communication and teamwork skills.
- Advanced English (B2/C1 level).
- Intermediate Polish (B1/B2 level).
Nice to have:
- Experience with recent features in Unreal Engine's animation toolkit, including Metahuman Animator and Motion Matching technologies.
- Ability to read and modify C++ code.
- Familiarity with Gameplay Ability System.
- Managing animation pipelines for characters of different body proportions.
- Experience with character dismemberment techniques.
Obowiązki
- Design, develop, and maintain animation systems for character and gameplay needs.
- Create and maintain character rigs, ensuring they meet the highest standards of animation quality.
- Develop and maintain in-house animation tools and scripts to support the animation team.
- Work closely with animation, modelling, gameplay and technical teams to achieve seamless integration of system, tools, and rigs.
- Take responsibility for key parts of the animation process or specific game features, ensuring consistency across the project.
- Provide mentorship and guidance to less experienced technical animators and animators.
Benefity
- Hybrid or onsite work models.
- Flexible work hours (core hours 10-15).
- Private life and health care insurance.
- Co-financing of Multisport cards.
- English lessons.
- Help with relocation.
- No crunch.
- No non-compete policy.
- Pet-friendly office.
- Co-financed participation in a selection of conferences and workshops treated as work days.
Elastyczne godziny
Opieka zdrowotna
Karta sportowa
Kursy językowe
Pakiet relokacyjny
Budżet konferencyjny
ANSHAR STUDIOS S.A.
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