AI Programmer
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MidFull-time·B2B
#381283·Dodano dziś·1
Źródło: www.skillshot.plTech Stack / Keywords
AIArchitectureAlgorithmsC++Unreal EngineGameplay Ability SystemGASUnreal
Firma i stanowisko
One More Level is a game development company with a team of over 70 people, known for creating fast and action-packed games such as Ghostrunner and Ghostrunner 2. They are currently working on Valor Mortis, a game revealed at Gamescom 2025. The company aims to create unique and bold games that challenge AAA productions in audiovisual quality.
Wymagania
- Expertise in Game AI Architecture, including AI decision-making algorithms and AI controller architecture.
- Advanced proficiency in C++ and Unreal Engine, with experience writing high-performance code.
- Strong hands-on experience with Unreal Gameplay Ability System (GAS).
- Knowledge of UE5 Blueprint and structured use of Data Assets for data-driven design.
- Involvement in at least two released AA or larger games, with participation from beginning to release in at least one.
- English language proficiency at B2/C1 level.
Preferred Experience:
- Proficiency with Environment Query System (EQS) and advanced NavMesh configuration/optimization.
- Experience with State Trees or advanced Behavior Trees for complex agent state management.
- Understanding of AI-to-Animation pipeline including Animation Blueprints, UAnimInstance, Anim Notifies, Blend Spaces, and Aim Offsets.
- Familiarity with perception algorithms, physics assets, and physics-driven animations.
Nice to have:
- Experience with next-gen AI and integration of Large Language Models (LLMs) in Unreal Engine 5.
- Ability to work with UE5 source code and modify engine-level systems.
- Familiarity with Motion Warping and Sequencer.
- Portfolio showcasing AI implementations and code samples.
Obowiązki
1. Architecture & Core Gameplay AI Development:
- Design and implement advanced AI systems using C++ and Unreal Engine 5's Gameplay Ability System (GAS).
- Create, maintain, and optimize State Trees, Behavior Trees, and data assets for intelligent agent behaviors.
- Maintain and enhance perception algorithms for realistic agent awareness.
2. Navigation, Spatial Awareness & Optimization:
- Implement and fine-tune the Environment Query System (EQS) for tactical spatial reasoning.
- Configure and optimize NavMesh systems for efficient pathfinding.
- Profile, debug, and optimize AI-related code to meet performance budgets.
3. AI-Animation Integration:
- Work with Animation Blueprints to connect AI logic and visual execution.
- Implement Anim Notifies, motion warping, and physics-based animations.
4. Innovation & Next-Gen Systems (R&D):
- Participate in research, prototyping, and integration of Large Language Models (LLMs) within Unreal Engine 5.
5. Collaboration, Quality, and Documentation:
- Collaborate with the Game Design team to translate gameplay mechanics into AI systems.
- Conduct technical testing of AI implementations.
- Author technical design documents and systems documentation.
Benefity
- Stable and coherent project vision.
- Long-term relationship.
- High transparency at every level.
- Contract options including employment, B2B, or others.
- Co-financed participation in conferences and workshops treated as workdays.
- Co-financing of Multisport card and GameDev events.
- No competition ban.
- Private medical care.
- English classes.
- Vacation subsidy.
Opieka zdrowotna
Kursy językowe
Karta sportowa
Budżet konferencyjny
Dofinansowanie szkoleń
One More Level S.A.
Pracodawca