Mid SDET / Tools Engineer (Unreal Engine 5)
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MidFull-time
#384810·Dodano wczoraj·0
Źródło: www.skillshot.plTech Stack / Keywords
Unreal EngineC++PythonTest AutomationSOLIDScriptingpytestPerforce
Firma i stanowisko
Room 8 Group is a game development company working with top global game dev publishers. The role involves building and maintaining engineering tools primarily in C++ (Unreal Engine 5) and Python for development workflows and pipelines.
Wymagania
- Solid modern C++ development experience
- Hands-on Unreal Engine 5 experience (C++ plugins, UMG/Slate or Dear ImGui, subsystems, reflection system)
- Strong Python skills (scripting, pytest, CLI tools)
- Experience with Perforce (p4) in production workflows
- REST API / JSON integration experience
- Understanding of 3D content pipelines (LODs, materials, draw calls, collision)
- Ability to deliver scoped features end-to-end with limited supervision
- Experience writing automated tests (unit/integration/e2e)
- 2+ years of professional software development or technical tools/QA engineering experience with UE exposure
Nice to have:
- DCC scripting (Blender, Maya, Substance Painter, etc.)
- Houdini (SOPs / PDG/TOPs)
- C# / .NET (for test automation framework contribution)
- CI/CD experience (GitLab CI, Jenkins)
- Unreal performance profiling (Unreal Insights, Stat system)
- Knowledge of Nanite, Lumen, World Partition, PCG, ISM
- Experience with image capture / visual regression tooling
- Exposure to AI/LLM-assisted development or tooling
Obowiązki
- Develop and maintain UE5 editor and runtime tools in C++
- Build pipeline and DCC tools in Python (Blender, Maya, Houdini)
- Implement editor features using Unreal Engine plugins, subsystems, Slate/UMG or Dear ImGui
- Integrate tooling with Perforce, REST/JSON APIs, and CI/CD systems
- Write and maintain automated tests for tools (unit, integration, end-to-end)
- Debug and root-cause technical issues across tooling and pipeline systems
- Support QA, artists, and engineers in using internal tools effectively
- Participate in code reviews and contribute to engineering standards
- Collaborate with senior engineers on architecture and design decisions
- Continuously improve tooling quality, stability, and performance
Benefity
- Competitive financial reward
- Challenges working on projects of top global game dev publishers
- Private medical care
- Paid time off
- A culture of diversity and inclusion
- Community of people passionate about games
Opieka zdrowotna
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Room 8 Group
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