Hard surface 3D Artist
Brak informacji o wynagrodzeniu
MidFull-time·B2B·Umowa zlecenia
#387591·Dodano wczoraj·0
Źródło: www.skillshot.plTech Stack / Keywords
UnityBlueprintsNetwork
Firma i stanowisko
Play of Battle is a gaming studio located in Warsaw focused on developing modern Grand Strategy/RTS titles involving realistic military visuals.
Wymagania
- 1-2 years of experience working as a 3D Artist.
- Professional experience in the video game industry as a 3D Artist.
- Experience with Unity engine.
- Proficient in Blender, Substance Painter, and Photoshop.
- Good communication skills.
Nice to have:
- Highly skilled in hard surface modeling.
- Ability to receive and apply feedback effectively while maintaining a positive attitude.
- Interest and dedication to advancing craft and eagerness to learn new techniques and software.
- Ability to communicate effectively with team members for rigging and animation consistency.
- Ability to spot and fix mesh issues.
Obowiązki
- Modeling and editing beveled Hard Surface 3D models based on real life references.
- Creating complex and optimized shapes, meshes, and LODs of vehicles and weapons for RTS type of game.
- Creating art assets from references and blueprints to final implementation in Unity.
- Creating efficient UV layouts working with PBR texturing workflow.
- Collaborate closely with Art Leads and other Modelers to create highly detailed and visually compelling assets.
- Ensure graphical performance constraints on AAA video game standards, including high and low poly environments.
Benefity
- Competitive salary on B2B / UZ contract.
- Ability to build a strong business network.
- Abundance of free energy drinks.
Inne informacje
This position is strictly on-site at the Warsaw office. Remote or hybrid applications are not considered.
Play of Battle S.A.
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