UE Senior/Expert Gameplay Programmer (Specialized in PCG)

10k - 26k PLN/ mies.UoP
SeniorFull-time·Umowa o pracę
#388042·Dodano dziś·0
Źródło: www.skillshot.pl
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Tech Stack / Keywords

Unreal EngineAlgorithmsArchitectureSoftware DevelopmentSOLIDC++linear algebraProfiling

Firma i stanowisko

Anshar Studios is a game development company working with Unreal Engine on procedural content generation for video games.

Wymagania

  • At least 6 years experience as a Unreal Engine gameplay programmer.
  • Ability to design systemic solutions balancing generality and fast changeability.
  • Knowledge of procedural concepts and algorithms (noise functions, grammars, graph- and rule-based generation).
  • Understanding of randomness and determinism in games.
  • Familiarity with game design concepts.
  • Aptitude for communication with non-technical developers.
  • Capacity for comprehensive view of large projects.
  • Credited as a programmer in at least 2 commercial video games.
  • Strong knowledge of C++ and object-oriented programming.
  • Considerable math skills (geometry, linear algebra, probability).
  • Strong problem-solving, debugging, and profiling skills.
  • Organized, reliable, inquiring.
  • Strong team communication and teamwork skills.
  • Good time management skills.
  • Advanced English (B2/C1) and communicative Polish (B1/B2).
  • Experience with game creation processes and pipelines.
  • Passion for video games.

Nice to have:

  • Experience with Unreal's PCG framework.
  • Experience with Unreal networking and multiplayer game development.
  • Familiarity with data-driven and functional programming styles.
  • Experience building in-editor tools (editor scripting, Slate/UMG, Blueprint-exposed workflows).
  • A shipped title featuring significant procedural content.
  • Familiarity with CI/CD systems.
  • Proficient in OOP, SOLID, and design patterns.
  • Fluent English (C1/C2).

Obowiązki

  • Take ownership of procedural generation systems, tools, and related sub-systems.
  • Design game code architecture for procedural pipelines, from data authoring to runtime generation.
  • Develop and implement procedural content generation features in Unreal Engine.
  • Collaborate with designers, artists, and other programmers to ensure procedural systems serve creative vision and are easy to work with.
  • Conduct discussions with programmers to provide best technical solutions.
  • Troubleshoot technical questions or issues to prevent production bottlenecks.
  • Provide guidance to programmers for sound, efficient, and maintainable code.
  • Optimize and debug generation code for performance, stability, and determinism.
  • Contribute to overall game design and vision.
  • Create technical and process documentation.
  • Demonstrate commitment to quality software development.

Benefity

  • On-site hybrid work model in Katowice office.
  • Flexible working hours (core hours 10:00–15:00).
  • Private life and health insurance.
  • Co-financed Multisport card.
  • English lessons.
  • No crunch.
  • No non-compete policy.
  • Pet-friendly office.
  • Co-financed conference and workshop participation counted as working days.
Elastyczne godziny
Opieka zdrowotna
Karta sportowa
Kursy językowe
Budżet konferencyjny

Inne informacje

Must be willing to complete a code test if requested.

ANSHAR STUDIOS S.A.

ANSHAR STUDIOS S.A.

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