Mid-Level Sound Designer - UE5 | Indie | Asymmetric Co-op Horror
Brak informacji o wynagrodzeniu
MidFull-time·B2B
#400736·Dodano 3 dni temu·1
Źródło: www.skillshot.plTech Stack / Keywords
UE5Co-opTestingBlueprintsArchitecturePerforce
Firma i stanowisko
Litio Games is a small remote-first and multinational game studio primarily based across Turkey and Poland. They are working on PARAXIMA, an asymmetric co-op investigative horror game for PC made in UE5.
Wymagania
- 2+ years of professional game audio experience, with experience taking audio from prototype to production; a shipped PC or console title is strongly preferred.
- Strong sound design, editing, processing, mixing, and implementation skills.
- Strong knowledge of UE5 or UE4, including Audio Components, attenuation, spatialization, Submixes, and MetaSounds.
- Practical prototyping ability with Blueprints: Actor Components, event graphs, interfaces or dispatchers, reusable logic, and ability to read existing Blueprint graphs.
- Ability to design, prototype, and maintain modular audio systems driven by gameplay.
- Strong proficiency in a DAW; Reaper preferred.
- Experience with version control systems such as Plastic SCM, Perforce, or similar.
- Fluent in English.
Nice to have:
- Experience with co-op games, horror, diegetic audio, or systemic gameplay.
Obowiązki
- Create and edit sound effects, ambiences, and interactive audio.
- Prototype and implement audio systems in UE5 using Blueprints.
- Help develop a modular, maintainable audio architecture.
- Work closely with design, engineering, and art teams.
- Iterate directly in playable builds to find practical audio solutions that support gameplay and atmosphere.
Benefity
- Independent Contractor Agreement - B2B contract.
- Compensation paid in USD and discussed privately with shortlisted candidates.
Litio Games
Pracodawca