C# / Unity Game Developer
Brak informacji o wynagrodzeniu
MidFull-time
#403315·Dodano 13 dni temu·14
Źródło: www.skillshot.plTech Stack / Keywords
C#UnityAlgorithmsArchitectureRESTSOLIDSoftware Development
Firma i stanowisko
Mechanistry is a Polish indie game studio working on Timberborn, a successful city-building game with a positive player community reception.
Wymagania
- 4+ years of experience as a programmer
- Strong software engineering skills preferred over prior game development experience
- Ability to detect bottlenecks and optimize performance-critical code
- Good understanding of algorithms used in video games
- Basic fluency in Polish and English
- Knowledge of Unity engine is a plus
Desirable characteristics:
- Avid gamer
- Commitment to improving code quality and architecture
- Strong communication skills and friendly working manner
- Experience collaborating in software development teams
- Interest in game design
Obowiązki
- Implement gameplay logic and algorithms in Unity and C#
- Assist artists and designers with engine-related tasks
- Optimize and debug the game’s code
- Collaborate on designing the game’s architecture
Benefity
- 7-hour workday
- 100% remote work arrangement
- Flexible working hours
- Professional tools provided
- Training and development opportunities including:
- In-person attendance at game development and software development conferences
- Access to online courses and learning materials of choice
- Regular English lessons with native-speaking teachers
- Co-financed private healthcare
- Co-financed Multisport
Elastyczne godziny
Szkolenia wewnętrzne
Budżet konferencyjny
Dofinansowanie szkoleń
Kursy językowe
Opieka zdrowotna
Karta sportowa
Inne informacje
The administrator of personal data is Mechanistry Sp. z o.o. located in Warsaw. Personal data are processed for recruitment purposes with rights to access, rectification, restriction, erasure, and complaint as per data protection regulations.
Mechanistry sp. z o.o.
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