Teyon
Teyon
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Senior/Lead Character Artist

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SeniorFull-time
#405054·Dodano 5 dni temu·0
Źródło: www.skillshot.pl
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Tech Stack / Keywords

Unreal Engine

Firma i stanowisko

Teyon is an experienced game development studio with over 150 employees, operating in Krakow, Łódź, Warsaw, and Tokyo. The company has developed titles such as RoboCop: Rogue City, Terminator: Resistance, and RENNSPORT. The position is connected to a new action-survival game for PC and consoles set in the universe of an iconic sci-fi film franchise.

Wymagania

  • Professional experience creating game-ready characters for commercial projects.
  • Strong portfolio including high-quality realistic character work.
  • Skills in character, clothing, equipment, material, and hair-card creation.
  • Good knowledge of anatomy, proportions, silhouette, and deformation-friendly topology.
  • Experience with sculpting, retopology, UVs, baking, and texturing.
  • Proficiency in Blender or another professional 3D package, ZBrush, Substance 3D Painter, Marvelous Designer, and Unreal Engine 5.
  • Ability to follow technical requirements, budgets, and production pipelines.
  • Ability to provide clear artistic feedback.
  • Strong communication, organization, and problem-solving skills.
  • Fluency in English.

Nice to have:

  • Experience coordinating internal or external Character Artists.
  • Experience with MetaHuman, modular character systems, or Unreal Engine Mutable.
  • Experience creating characters for third-person action, shooter, or survival games.
  • Knowledge of Blender-based workflows, MetaPipe, or similar character-production tools.

Obowiązki

  • Create game-ready characters, modular outfits, equipment, hairstyles, and variants based on concept art and references.
  • Handle the full art pipeline: high-poly sculpting, retopology, UVs, baking, and texturing.
  • Create key assets and visual benchmarks defining the character's quality bar.
  • Work with MetaHuman-based heads and Metapipe.
  • Ensure that assets meet artistic and gameplay requirements.
  • Work closely with Concept Art, Animation, and Tech Art teams.
  • Coordinate external Character Artists through task estimation, progress tracking, reviews, and feedback.
  • Maintain consistent quality and visual style across all characters.

Benefity

  • Work on a modern action-survival game for PC and consoles.
  • Join an experienced, well-coordinated, and creative team.
  • Influence the game with your ideas and experience.
  • Use modern technologies such as Unreal Engine 5.
  • Work in a globally recognized company.
  • Access to a brand new, modern office tailored to needs.
  • Access to high-class gaming equipment and new technologies.
  • Membership in the Multisport program.
  • Private healthcare at Luxmed.
  • Corporate discount on part-time studies at IDEIS private university.
  • Access to a company library for knowledge expansion.
  • Employee referral program with financial bonuses.
  • Bonus program based on the success of games.
  • Flexible working hours (start between 8 am and 10 am).
  • 40-minute lunch break included in working time.
  • Hybrid work model (3 days office, 2 days remote).
  • No crunch in many years.
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Teyon

Teyon

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