Experienced Gameplay Animator
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MidFull-time·B2B
#432879·Dodano 11 dni temu·1
Źródło: www.skillshot.plTech Stack / Keywords
Unreal Engine
Firma i stanowisko
PixelAnt Games is a co-development, porting, and full-production studio in Wrocław, Poland. They work on partners' games like Gears of War: Reloaded, Mortal Kombat 1, Forza Motorsport, and The Texas Chain Saw Massacre, and are building their own original IP on Unreal Engine.
Wymagania
- 5+ years of professional experience as a Gameplay Animator in AA+ or AAA studios.
- Demonstrable portfolio or showreel showing high-quality gameplay animation with strong body mechanics, posing, timing, and responsive character movement.
- Practical experience with Unreal Engine 4 is highly desirable.
- Strong knowledge of animation principles, anatomy, locomotion, combat animation, and the character production pipeline from rigging to in-engine implementation.
- Experience with industry-standard 3D animation packages such as Maya or MotionBuilder.
- Familiarity with rigging, Control Rig, motion matching, or procedural animation is an advantage.
- Good communication skills, cooperative attitude, and openness to client feedback and project changes.
- Communicative level of Polish and English is required.
Obowiązki
- Create high-quality gameplay animations for enemy humanoid characters and interactive objects including locomotion, traversal, combat, reactions, and contextual actions.
- Translate gameplay requirements, references, and creative direction into responsive, readable animations.
- Produce, edit, and polish keyframe and motion-capture animation including cleanup, retargeting, blending, and adjustments for different character rigs and proportions.
- Collaborate with Art Lead, Lead Designer, Tech Lead, Programmers, Character Artists, QA, and Project Management to ensure animations meet artistic, technical, and production requirements.
- Test animations in gameplay to identify issues such as foot sliding, timing, transitions, responsiveness, and pose readability.
- Iterate animations based on playtesting, team reviews, and client feedback.
- Maintain organized and up-to-date work throughout production for stakeholder alignment.
Benefity
- A healthy, respectful workplace
- Flexible work model: onsite in Wrocław office, hybrid, or remote
- LuxMed VIP (Platinum) healthcare plan
- B2B contract
- Five paid learning and skill development days per year
Elastyczne godziny
Opieka zdrowotna
Płatny urlop
Inne informacje
This job can be remote or onsite/hybrid in Wrocław, Poland. Only candidates moving forward to the next stage will be contacted.
PixelAnt Games
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