Experienced Gameplay Animator

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MidFull-time·B2B
#432879·Dodano 11 dni temu·1
Źródło: www.skillshot.pl
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Tech Stack / Keywords

Unreal Engine

Firma i stanowisko

PixelAnt Games is a co-development, porting, and full-production studio in Wrocław, Poland. They work on partners' games like Gears of War: Reloaded, Mortal Kombat 1, Forza Motorsport, and The Texas Chain Saw Massacre, and are building their own original IP on Unreal Engine.

Wymagania

  • 5+ years of professional experience as a Gameplay Animator in AA+ or AAA studios.
  • Demonstrable portfolio or showreel showing high-quality gameplay animation with strong body mechanics, posing, timing, and responsive character movement.
  • Practical experience with Unreal Engine 4 is highly desirable.
  • Strong knowledge of animation principles, anatomy, locomotion, combat animation, and the character production pipeline from rigging to in-engine implementation.
  • Experience with industry-standard 3D animation packages such as Maya or MotionBuilder.
  • Familiarity with rigging, Control Rig, motion matching, or procedural animation is an advantage.
  • Good communication skills, cooperative attitude, and openness to client feedback and project changes.
  • Communicative level of Polish and English is required.

Obowiązki

  • Create high-quality gameplay animations for enemy humanoid characters and interactive objects including locomotion, traversal, combat, reactions, and contextual actions.
  • Translate gameplay requirements, references, and creative direction into responsive, readable animations.
  • Produce, edit, and polish keyframe and motion-capture animation including cleanup, retargeting, blending, and adjustments for different character rigs and proportions.
  • Collaborate with Art Lead, Lead Designer, Tech Lead, Programmers, Character Artists, QA, and Project Management to ensure animations meet artistic, technical, and production requirements.
  • Test animations in gameplay to identify issues such as foot sliding, timing, transitions, responsiveness, and pose readability.
  • Iterate animations based on playtesting, team reviews, and client feedback.
  • Maintain organized and up-to-date work throughout production for stakeholder alignment.

Benefity

  • A healthy, respectful workplace
  • Flexible work model: onsite in Wrocław office, hybrid, or remote
  • LuxMed VIP (Platinum) healthcare plan
  • B2B contract
  • Five paid learning and skill development days per year
Elastyczne godziny
Opieka zdrowotna
Płatny urlop

Inne informacje

This job can be remote or onsite/hybrid in Wrocław, Poland. Only candidates moving forward to the next stage will be contacted.

PixelAnt Games

PixelAnt Games

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