Senior Combat Designer
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SeniorFull-time
#435516·Dodano wczoraj·0
Źródło: www.skillshot.plTech Stack / Keywords
combat designPVEAI developmentbehaviour treesanimation graphsboss battle designaudio recordingthird-person combat
Firma i stanowisko
Bloober Team is a game development studio specializing in horror-infused games. The studio has a solid financial foundation, offers remote-friendly options, and fosters an inclusive and collaborative culture.
Wymagania
- Minimum 4+ years of game development experience, including at least 2 years as Combat Designer on shipped PVE titles
- Experience collaborating with animation, character, vfx, and sfx teams to refine combat feel, timing, and gameplay mechanics
- Proven experience designing diverse combat encounters, including single enemies, multi-enemy compositions, wave-based scenarios; boss battle experience is a plus
- Experience tuning animation graphs and timing for attacks, blocks, branching actions, and reactions
- Ability to make systemic design decisions, document principles and constraints clearly, and communicate across teams
- Excellent knowledge of AI development including enemy archetypes, behaviour trees, and animation frame tuning; boss battle design experience highly valued
- Strong written and verbal communication skills
- Experience in studio and field audio recording
- Logical thinking, problem breakdown skills, and attention to detail
Nice to have:
- Experience with third-person melee and ranged combat development
- Exceptional attention to detail
- Passion for computer and console horror games
Obowiązki
- Design, implement, tune and maintain combat systems, character moves, abilities, items, weapons, and character development/progression
- Own core combat mechanics and specify associated animations
- Develop combat features and improvements from iteration through delivery
- Plan AI needs, behaviour scripting, and tune combat encounters
- Maintain documentation for combat mechanics, balance, and systems
- Validate combat design scoping estimates
- Utilize team, player, and focus feedback to improve combat experience
- Collaborate with animation and audio teams on combat feel and pacing using third-person animations
Bloober Team S.A.
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