Lead Environment Artist
Brak informacji o wynagrodzeniu
SeniorFull-time
#436066·Dodano wczoraj·1
Źródło: www.skillshot.plTech Stack / Keywords
Unreal Engine 5LumenSubstance 3D PainterZBrushBlenderHoudiniPCG
Firma i stanowisko
Teyon is a game development studio with over 150 employees, located in Krakow, Łódź, Warsaw, and Tokyo. The company has developed multiple titles including RoboCop: Rogue City, Terminator: Resistance, and RENNSPORT. The role involves working on a new action-survival game for PC and consoles set in the universe of an iconic sci-fi film franchise.
Wymagania
- Minimum 5 years professional experience in Environment Art for commercial PC or console games with portfolio.
- Experience as Lead or Senior Artist including coordination, feedback, and mentoring.
- Contribution to at least one shipped AA or AAA title.
- Excellent knowledge and practical experience with Unreal Engine 5.
- Strong understanding of realistic environment creation: composition, scale, architecture, materials, lighting, storytelling.
- Knowledge of modular environment production, asset libraries, asset variation for open-world.
- Practical knowledge of UE5 tools/systems: streaming, Data Layers, Landscape, Foliage, Lumen.
- Proficient communication, independence, problem-solving, confident decision-making.
- Proficiency in 3D art software including Substance 3D Painter, ZBrush, and Blender as primary modeling tool.
- Fluency in Polish and English.
- Strong understanding of modern games and environmental support for gameplay, atmosphere, narrative.
Nice to have:
- Experience with open-world, survival, action, FPP or TPP games.
- Knowledge of procedural tools such as PCG or Houdini.
Obowiązki
- Lead visual development of game worlds in Unreal Engine 5, including biomes, locations, architecture, materials, composition, and interactive elements.
- Manage the Environment Art team: assign tasks, set priorities, conduct reviews, provide feedback, and mentor.
- Collaborate with Lead Level Designer to finalize locations consistent with gameplay and navigation.
- Plan production with Producer: estimate tasks, prioritize, monitor schedule.
- Work with Technical Art to select and implement technical solutions and develop Environment Art pipelines.
- Ensure assets and locations meet performance, memory, and streaming budgets.
- Collaborate on systems like dynamic weather, day-night cycle, destruction, and environmental interactions.
- Identify and report technical, quality, and production risks.
Benefity
- Work on a modern action-survival game for PC and consoles.
- Join an experienced, creative, cooperative team.
- Influence game development with your ideas and experience.
- Work with modern technologies like Unreal Engine 5.
- Well-established global market company.
- Access to a brand new, modern office tailored to needs.
- Access to new technologies and high-class gaming equipment.
- Relocation support for candidates relocating to Kraków.
- Membership in the Multisport program.
- Private healthcare at Luxmed.
- Corporate discount on part-time studies at IDEIS university.
- Company library for knowledge expansion.
- Employee referral program with financial bonus.
- Bonus program based on game success.
- Flexible working hours (start between 8 am and 10 am).
- 40-minute lunch break included in working time.
- Hybrid work model (3 days office, 2 days home).
- No crunch in many years.
Pakiet relokacyjny
Karta sportowa
Opieka zdrowotna
Dofinansowanie szkoleń
Premie
Elastyczne godziny
Teyon
4 aktywne oferty