Senior / Principal Game Designer (3C & Player Experience)

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SeniorFull-time
#440255·Dodano 3 dni temu·0
Źródło: www.skillshot.pl
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Tech Stack / Keywords

Unreal Engine 5BlueprintsThird-Person Perspective3CCameraCharacterControls

Firma i stanowisko

Flying Wild Hog is a game development studio headquartered in Poland, known for creating action games with fast-paced gameplay and memorable worlds. They have developed titles such as Shadow Warrior, Hard Reset, Trek to Yomi, and Evil West, and are currently working on Tomb Raider: Legacy of Atlantis in partnership with Crystal Dynamics.

Wymagania

  • 7+ years of professional game design experience focusing on 3C, action mechanics, or combat design.
  • Experience in at least one shipped AA or AAA action title in a Senior or Principal role.
  • Strong expertise in third-person perspective mechanics, camera systems, character feel, and player responsiveness.
  • High proficiency in Unreal Engine 5 and Blueprints for rapid prototyping.
  • Deep understanding of game feel fundamentals including timing, feedback loops, animation state machines, input buffering, and camera behaviour.
  • Proactive and independent mindset with ability to own complex features and resolve technical challenges.
  • Strong communication skills to articulate design decisions across animation, tech, and art teams.
  • Mentorship capabilities to support junior and mid-level designers.
  • Fluency in English (written and spoken).

Nice to have:

  • Experience designing action combat systems such as melee, ranged, enemy behaviours, or boss encounters.
  • Solid understanding of technical constraint management and optimisation in UE5.

Obowiązki

  • Drive the design and polish of Camera, Character, and Controls (3C) to ensure seamless and responsive third-person gameplay.
  • Build, test, and iterate character movement, controls, and combat interactions using Unreal Engine 5 Blueprints.
  • Take gameplay mechanics from concept through technical execution, balancing, and final polish.
  • Collaborate with Animation, Code, and Level Design teams to develop reactive character behaviors and gameplay loops.
  • Tune animation windows, camera behavior, and input responsiveness for mechanical clarity.
  • Mentor designers to elevate game feel expertise and overall design quality.
  • Partner with Engine and Tech teams to improve iteration tools and workflows for 3C development.

Benefity

  • 100% remote work with flexible hours (core hours 11:00–16:00).
  • Private medical care and FitProfit sports card for Poland-based employees.
  • Access to professional mental health support.
  • Dedicated development budget (Hog’s Academy) for continuous growth.
  • Polish and English language lessons.
  • Influence on project design and participation in decisions.
  • Opportunity to work alongside industry veterans and receive mentorship.
  • Collaborative and high-energy team culture.
Elastyczne godziny
Opieka zdrowotna
Karta sportowa
Dofinansowanie szkoleń
Kursy językowe
Flying Wild Hog

Flying Wild Hog

Pracodawca

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