Senior / Principal Game Designer (3C & Player Experience)
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SeniorFull-time
#440255·Dodano 3 dni temu·0
Źródło: www.skillshot.plTech Stack / Keywords
Unreal Engine 5BlueprintsThird-Person Perspective3CCameraCharacterControls
Firma i stanowisko
Flying Wild Hog is a game development studio headquartered in Poland, known for creating action games with fast-paced gameplay and memorable worlds. They have developed titles such as Shadow Warrior, Hard Reset, Trek to Yomi, and Evil West, and are currently working on Tomb Raider: Legacy of Atlantis in partnership with Crystal Dynamics.
Wymagania
- 7+ years of professional game design experience focusing on 3C, action mechanics, or combat design.
- Experience in at least one shipped AA or AAA action title in a Senior or Principal role.
- Strong expertise in third-person perspective mechanics, camera systems, character feel, and player responsiveness.
- High proficiency in Unreal Engine 5 and Blueprints for rapid prototyping.
- Deep understanding of game feel fundamentals including timing, feedback loops, animation state machines, input buffering, and camera behaviour.
- Proactive and independent mindset with ability to own complex features and resolve technical challenges.
- Strong communication skills to articulate design decisions across animation, tech, and art teams.
- Mentorship capabilities to support junior and mid-level designers.
- Fluency in English (written and spoken).
Nice to have:
- Experience designing action combat systems such as melee, ranged, enemy behaviours, or boss encounters.
- Solid understanding of technical constraint management and optimisation in UE5.
Obowiązki
- Drive the design and polish of Camera, Character, and Controls (3C) to ensure seamless and responsive third-person gameplay.
- Build, test, and iterate character movement, controls, and combat interactions using Unreal Engine 5 Blueprints.
- Take gameplay mechanics from concept through technical execution, balancing, and final polish.
- Collaborate with Animation, Code, and Level Design teams to develop reactive character behaviors and gameplay loops.
- Tune animation windows, camera behavior, and input responsiveness for mechanical clarity.
- Mentor designers to elevate game feel expertise and overall design quality.
- Partner with Engine and Tech teams to improve iteration tools and workflows for 3C development.
Benefity
- 100% remote work with flexible hours (core hours 11:00–16:00).
- Private medical care and FitProfit sports card for Poland-based employees.
- Access to professional mental health support.
- Dedicated development budget (Hog’s Academy) for continuous growth.
- Polish and English language lessons.
- Influence on project design and participation in decisions.
- Opportunity to work alongside industry veterans and receive mentorship.
- Collaborative and high-energy team culture.
Elastyczne godziny
Opieka zdrowotna
Karta sportowa
Dofinansowanie szkoleń
Kursy językowe
Flying Wild Hog
Pracodawca