Aviatrix
Aviatrix
New

Game Producer

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MidFull-time
#442726·Dodano 3 dni temu·4
Źródło: Aviatrix
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Tech Stack / Keywords

RTPGame Design DocumentsGDDsJiraConfluence

Wymagania

  • 3+ years of experience in slot game design, game production, or a similar iGaming role
  • Direct experience working on slot games that have been released to market
  • Strong understanding of modern slot mechanics, bonus features, and player experience
  • Good understanding of slot math principles, including RTP, volatility, hit frequency, feature frequency, and max win
  • Experience creating clear and detailed GDDs, specifications, and requirements for development teams
  • Ability to work effectively with game math, art, animation, development, and QA teams
  • Ability to review a game critically and translate feedback into concrete improvements or development tasks
  • Strong organisational skills and the ability to manage several priorities or game projects in parallel
  • Comfortable taking ownership of decisions within your games and proactively resolving issues during development
  • Good understanding of the real-money gaming environment and basic regulatory and certification requirements

Nice to have:

  • Experience with or strong knowledge of land-based casino and land-based-inspired slot content
  • Experience working with multiple regulated markets and jurisdiction-specific game requirements
  • Experience analysing post-launch game performance and player data
  • Good written and spoken English

Obowiązki

  • Develop slot game concepts, including themes, core mechanics, bonus features, player flows, and overall game experience
  • Create and maintain clear Game Design Documents, feature specifications, game flows, asset requirements, and acceptance criteria
  • Work closely with game mathematicians to define and validate key game parameters such as RTP, volatility, hit frequency, feature frequency, and max win
  • Collaborate with artists, animators, and sound designers to ensure visual and audio execution supports the intended gameplay experience
  • Coordinate with developers and QA throughout production, answering design questions, reviewing builds, and ensuring features are implemented as intended
  • Take ownership of assigned games throughout the development lifecycle, from initial concept and documentation through production, QA, certification, and release
  • Manage game-related tasks, priorities, dependencies, and timelines using tools such as Jira and Confluence
  • Playtest games regularly and provide clear, actionable feedback on mechanics, pacing, presentation, and overall player experience
  • Research competitor games, market trends, mechanics, and visual approaches to support new concepts and roadmap decisions
  • Support regulatory and certification requirements together with QA, compliance, and other relevant teams
  • Review post-launch game performance and player behaviour to identify improvements and contribute insights for future games
Aviatrix

Aviatrix

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