Level Designer (Unannounced Project)
Brak informacji o wynagrodzeniu
MidFull-time
#454560·Dodano wczoraj·1
Źródło: www.skillshot.plTech Stack / Keywords
Unreal EngineWorld Partitiongreyboxingfirst-person traversalopen-worldmodular designlevel designgame designprototypingsurvival mechanics
Firma i stanowisko
11 bit studios S.A. is hiring for a new unannounced project focused on exploration, survival, and first-person traversal within a large, diverse open world.
Wymagania
- 3+ years of professional experience in Level Design
- Strong understanding of first-person (FPP) level design and large-scale/open-world environments
- Experience with Unreal Engine and understanding of open-world systems and workflows, including World Partition
- Strong greyboxing and prototyping skills
- Ability to think systemically and work with modular, set-based design
- Good understanding of pacing, scale, composition, sightlines, and player navigation
- Proactive approach to design, research, and problem solving
- Good understanding of technical constraints related to large environments
- Good communication and collaboration skills
- Fluent English
Obowiązki
- Designing and iterating open-world locations, from early greyboxes to final layouts
- Creating natural environments and different biomes supporting exploration, navigation, and first-person traversal
- Designing gameplay spaces around survival mechanics, verticality, combat, and environmental challenges
- Building varied locations using modular and scalable solutions
- Shaping both outdoor and indoor spaces, including shelters, abandoned locations, and cave systems
- Collaborating with Environment Art, Tech Art, and Game Design to turn prototypes into convincing and performant locations
Benefity
- Psychological support/care
- Private medical package
- Multisport subscription
- Team training budget
- In-office library
- Office near Metro Stadion Narodowy and Dworzec Wschodni stations
- Dog-friendly office
- In-house gym
- No dress code
- Car and bike parking
- Chill zone
- Video, board, and arcade games
- Flexible working hours
- Hybrid work model (3 days office, 2 days home + additional remote days)
- 20 or 26 days of fully paid holiday leave
- International working environment
- Attendance at game development events
- Relocation budget for candidates from abroad
- Referral program
- Annual company events
- Company merch/swag
Opieka zdrowotna
Karta sportowa
Dofinansowanie szkoleń
Elastyczne godziny
Pakiet relokacyjny
Spotkania integracyjne
Parking dla aut
Parking dla rowerów
Chill room
Inne informacje
This position requires working in a hybrid model in the Warsaw office.
11 bit studios S.A.
11 aktywnych ofert