Firma i stanowisko
Intel Technology Poland Sp zoo is hiring for a role focused on developing tools for shader compiler validation and debugging, utilizing the newest Intel graphics technologies.
Wymagania
- Pursuing second, third, or fourth year of study with at least one year remaining as a student
- Working knowledge of Python
- Knowledge of Windows and/or Linux operating systems
- Good verbal and written communication skills in English
- Desire and ability to learn quickly
Nice to have:
- Practical knowledge of C++
- Experience with 3D graphics or GPGPU pipelines and API standards such as Direct3D, Vulkan, OpenGL/ES, SYCL, Level Zero, OpenCL, CUDA
Obowiązki
- Develop new features and tools in Python
- Help enable upcoming Intel GPUs before silicon availability
- Write unit tests and participate in code reviews and continuous integration (CI)
- Propose and build improvements to tools and ways of working
Benefity
- Internship position
- Hybrid work model combining on-site and off-site work in Gdansk, Poland
- Competitive total compensation package including minimum annual base salary of 68,880 PLN
- Mentorship support
Inne informacje
All qualified applicants receive consideration without discrimination based on protected characteristics as per local laws and regulations.
Intel
20 aktywnych ofert