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GPU Software Engineering Intern

68.9k PLN/ rok.Staż
InternHybryda·GdańskPart-time·Umowa o staż
#457572·Dodano 2 dni temu·3
Źródło: Intel
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Tech Stack / Keywords

PythonC++Direct3DVulkanOpenGLSYCLLevel ZeroOpenCLCUDALinux

Firma i stanowisko

Intel Technology Poland Sp zoo is hiring for a role focused on developing tools for shader compiler validation and debugging, utilizing the newest Intel graphics technologies.

Wymagania

  • Pursuing second, third, or fourth year of study with at least one year remaining as a student
  • Working knowledge of Python
  • Knowledge of Windows and/or Linux operating systems
  • Good verbal and written communication skills in English
  • Desire and ability to learn quickly

Nice to have:

  • Practical knowledge of C++
  • Experience with 3D graphics or GPGPU pipelines and API standards such as Direct3D, Vulkan, OpenGL/ES, SYCL, Level Zero, OpenCL, CUDA

Obowiązki

  • Develop new features and tools in Python
  • Help enable upcoming Intel GPUs before silicon availability
  • Write unit tests and participate in code reviews and continuous integration (CI)
  • Propose and build improvements to tools and ways of working

Benefity

  • Internship position
  • Hybrid work model combining on-site and off-site work in Gdansk, Poland
  • Competitive total compensation package including minimum annual base salary of 68,880 PLN
  • Mentorship support

Inne informacje

All qualified applicants receive consideration without discrimination based on protected characteristics as per local laws and regulations.

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