System Software Engineering Intern, GPU - 2027
117.8k - 204.1k PLN117 750 - 204 100 PLN/ rok.Staż
InternFull-time·Umowa o staż
#433090·Dodano dziś·11
Źródło: NVIDIATech Stack / Keywords
ProfilingUE5CloudPerlPythonAPIArchitectureDocker
Firma i stanowisko
NVIDIA is a technology company known for GPU products and innovations in Artificial Intelligence, High-Performance Computing, and Visualization.
Wymagania
- Pursuing a BS, MS, or PhD university degree in an engineering or computer science related discipline.
- Excellent hands-on technical background with C programming, C++, Perl, Python, and Graphics Rendering APIs such as DX11/12.
- Familiarity with computer system architecture, microprocessor, and microcontroller fundamentals (caches, buses, memory controllers, DMA, etc) is an asset.
- Experience with complex system-level debugging is invaluable.
Nice to have:
- Understanding of Game Engines.
- Experience working within virtualized environments such as KVM.
- Experience working with virtual machines and docker.
- Familiarity with large scale code profiling.
Obowiązki
- Profile game engines, such as UE5, to improve game performance for cloud-based GPUs.
- Work on GPU pre-silicon and post-silicon performance profiling and tuning.
Benefity
- Internship pay for Poland ranging from 117,750 PLN to 204,100 PLN annually (pro-rated for the duration of the internship).
NVIDIA
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