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GPU Software Engineering Intern

68.9k PLN/ rok.Staż
InternHybryda·GdańskPart-time·Umowa o staż
#457573·Dodano 2 dni temu·0
Źródło: Intel
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Tech Stack / Keywords

C++PythonOpenCLCUDADirect3DVulkanOpenGLSYCLLevel Zero

Firma i stanowisko

Intel Technology Poland Sp zoo is the employer offering an internship position focused on the development of GPU compiler and related graphics technologies.

Wymagania

  • Pursuing second, third, or fourth year of study with at least 1 year of student status remaining
  • Working knowledge of C++
  • Knowledge of Windows and/or Linux operating systems
  • Good verbal and written communication skills in English
  • Desire and ability to learn quickly

Nice to have:

  • Practical knowledge of scripting languages such as Python
  • Experience with 3D graphics or GPGPU pipelines and API standards including OpenCL, CUDA, Direct3D, Vulkan, OpenGL/ES, SYCL, Level Zero
  • Personal interests or hobbies in AI, computer graphics, or game development

Obowiązki

  • Develop new driver features in modern C++
  • Help enable upcoming Intel GPUs, often before the silicon is available
  • Debug and fix issues
  • Write unit tests and take part in code reviews and Continuous Integration (CI)
  • Propose and build improvements to tools and ways of working

Benefity

  • Total compensation package among the best in the industry
  • Internship base salary minimum: 68,880 PLN annually
  • Hybrid work model (split time between on-site and off-site)

Inne informacje

All qualified applicants receive consideration without regard to protected characteristics according to local law, regulation, or ordinance.

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