Head of Engineering

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C-Level / ManagerFull-time
#262631·Dodano 7 miesięcy temu·101
Źródło: Reality Games
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Tech Stack / Keywords

iOSAndroidAIBig DataBackendUnityDevOpsScala

Firma i stanowisko

Reality Games is developing revolutionary location-based mobile games combining iconic gaming IPs with geolocation technology, real-time data analytics, and AI-driven personalization. The company operates in Kraków HUB and focuses on multi-platform game clients using Unity for iOS and Android, building scalable backend systems, big data pipelines, and leveraging geolocation data generated by millions of players.

Wymagania

  • Broad technical knowledge across full-stack engineering (backend, frontend, infrastructure, data systems)
  • Proven experience leading and scaling engineering organizations of 20+ engineers across multiple teams
  • Deep expertise in relevant technical domains including backend services architecture with Scala, REST APIs, microservices patterns
  • Experience in game backend systems involving real-time data processing, player state management, multiplayer coordination
  • Knowledge of cloud infrastructure including Kubernetes, containerization, and distributed systems at scale
  • Familiarity with data systems such as data pipelines, big data processing, and analytics infrastructure (e.g., Kafka, BigQuery)
  • Understanding of frontend and game development, including Unity, iOS, Android game client architecture
  • Experience with relational and NoSQL databases like Elasticsearch, MongoDB, Redis, MySQL, Couchbase
  • Proficiency in DevOps and automation: CI/CD pipelines, infrastructure as code, monitoring, observability
  • Experience with real-time systems, geolocation data, or live multiplayer systems with low-latency requirements
  • 8+ years of software engineering
  • 3+ years in technical leadership roles (tech lead, engineering manager, director)
  • Experience building and scaling engineering teams in high-growth settings
  • Track record of shipping large-scale systems to production
  • Hands-on experience with modern software development stacks
  • Strong communication skills to articulate technical vision to non-technical stakeholders
  • Experience with agile/iterative development methodologies
  • Commitment to engineering excellence, code quality, and operational reliability

Obowiązki

  • Lead engineering strategy across multiple teams (backend, frontend, data, DevOps/infrastructure)
  • Drive architectural decisions for scalable, high-performance systems handling millions of players
  • Oversee platform development spanning Scala backend services, Unity game clients, Kubernetes infrastructure, and big data pipelines
  • Build and mentor engineering leaders, fostering a culture of technical excellence and continuous learning
  • Establish engineering best practices, standards, and workflows across all teams
  • Collaborate with product and design teams to translate game vision into robust technical solutions
  • Optimize delivery processes for faster iteration while maintaining code quality and reliability
  • Make technology choices balancing innovation, scalability, and team capability
  • Manage technical roadmap aligned with business objectives and player needs
  • Foster a culture of open communication, trust, experimentation, and accountability

Benefity

  • Attractive terms of cooperation
  • Friendly, supportive, and value-driven team culture
  • Freedom to experiment and implement your own ideas
  • Flexible working hours with expectation of regular on-site presence
  • Workplace built on trust, respect, and constructive collaboration
Elastyczne godziny

Inne informacje

This role requires full-time, in-office work from Monday to Friday at the Kraków headquarters. Collaboration is offered on a B2B contract or a mandate contract (umowa zlecenie).

Reality Games

Reality Games

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