Senior Level Artist
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MidFull-time
#293338·Dodano 2 miesiące temu·97
Źródło: SperasoftTech Stack / Keywords
Unreal EngineHoudini
Firma i stanowisko
Sperasoft is a leading international game development company contributing to franchises such as Halo, Battlefield, Assassin’s Creed, and Rainbow 6. Headquartered in Burbank, CA, Sperasoft offers fully international development capabilities with professional teams of producers, engineers, designers, and artists. It is part of Keywords Studios, a global technical and creative services provider to the video games industry. Their partners and clients include Ubisoft, Microsoft, Warner Brothers, 343 Industries, Riot Games, Electronic Arts, Sony, BioWare, and Blizzard Entertainment.
Wymagania
- Understanding of architectural and natural environment composition, scale, and structure
- Knowledge of gameplay readability, player navigation, and visual guidance principles
- Experience optimizing levels for real-time engines (LOD, draw calls, streaming, etc.)
- Strong modeling skills for modular environment assets
- Experience with Maya and/or Blender
- Experience with material blending and vertex painting systems
- Proficiency in Unreal Engine or similar real-time engines
- Experience with Substance Painter/Designer
- Understanding of physically based rendering (PBR) workflows and material standards
- Strong eye for detail and consistency with the project’s art style
- Ability to collaborate effectively in a multidisciplinary team
Nice to have:
- Knowledge of material optimization techniques for real-time engines
- Basic understanding of lighting principles and experience adjusting lighting in real-time engines
- Experience with procedural tools such as Houdini
- Experience working on shipped titles
Obowiązki
- Compose and dress environments to support gameplay readability, player navigation, and visual storytelling
- Maintain visual quality and consistency of levels according to the project's quality bar and art direction
- Gather and organize reference materials for environment assets
- Follow studio pipelines, naming conventions, and asset management guidelines
- Assemble and modify modular environment assets to build architectural and environmental spaces
- Prepare visual breakdowns, reference boards, and asset lists when required
- Act as production and artistic support for the Lead Level Artist
- Integrate environment assets and textures into the level
- Optimize levels for performance in collaboration with Tech Art and Design (draw calls, LODs, streaming)
- Set up asset properties related to visuals and performance (LODs, collisions, materials)
- Support bug fixing and visual polish throughout production and testing
- Verify level quality in engine and make necessary improvements
Oferta
- Medical Care package
- MyCafeteria system including Multisport card and more
- Employee Assistance Program (EAP) offering confidential legal, financial, and personal counseling
- English or Polish language classes
- Sensibly flexible working hours
- Breakfasts, snacks and fruits available during the day, tea and coffee machines
- Additional benefits including care bonus for health, educational and safety needs, corporate parties and team buildings
Opieka zdrowotna
Karta sportowa
Szkolenia wewnętrzne
Kursy językowe
Elastyczne godziny
Darmowe napoje
Darmowe przekąski
Imprezy teamowe
Sperasoft
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